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ShowdownVR

ShowdownVR

Frontseat StudioAction
0,97 €1,77 €-45%

Moins cher d'abord · revendeurs autorisés uniquement

ShowdownVR est actuellement à -45% chez WinGameStore pour 0,97 € (prix normal 1,77 €). Les acheteurs économisent 0,80 € sur cette offre. GamerPoint compare en continu les prix de 2 revendeurs autorisés et affiche toujours le vrai prix le plus bas.

PLUS BAS ENREGISTRÉ
0,93 €
ÉCART AU PLUS BAS
4% au-dessus
BOUTIQUES
2
ÉCONOMIE
0,80 €
HISTORIQUE

Historique des prix

0,98 €0,96 €0,93 €22 août15 sept.9 oct.
PLUS BAS HISTORIQUE
0,93 €
WinGameStore · 22 août
PLUS BAS 30 J
0,94 €
Le graphique montre à tout moment la boutique autorisée la moins chère.Dernier scan: il y a 11 h
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Prix régionaux

États-Unis
1,09 $
Europe
0,97 €
Turquie
53,79 ₺
Pologne
4,26 zł

Le prix de vitrine propre à chaque région pour la meilleure offre actuelle — nous ne convertissons jamais les devises.

MÉDIAS

Médias

À PROPOS

À propos du jeu

Test your limits in an atmospheric battle arena by dodging enemy projectiles, scoring points, earning action points with combos and using them to ultimately crush your foes with counter attacks. Enjoy the perks of slowing down time, teleporting around an open world, even taking over and steering a ship in the middle of a mighty ocean!

Choosing between five intensity difficulties and two playing styles offers a wide range of experience with a chance to gradually improve your skills. Compete as an individual while also representing your country and continent on the leaderboards.

ShowdownVR is shipping with some of the world’s first technologies used in VR: NVIDIA’s WaveWorks, Multi-Res Shading, Lens Matched Shading with dynamic versions of both (dynamic multires and dynamic lens matched shading), VR SLI. Everything built-in with an extended menu for full customization and benchmarking.

Key features:

• Immersive virtual reality carnage

• 2 × 2 km wide open world battle arena

• Five difficulty levels

• Two game modes: The One and Dodger

• Fully dynamic world

• Easy to play, hard to master. Comes with manual and master sheet.

• Leaderboards: Continent, Country, Individual

• NVIDIA WaveWorks for real-time ocean simulation

• NVIDIA Multi-Res Shading, Lens Matched Shading with dynamic shading options.

• NVIDIA VR SLI

• Benchmark

Heavily inspired by Matrix, Quake and Doom; fast, intensive, powerful, unforgiving.

Specific inspirations

• Matrix: bullet time, dodging, music style

• Quake: arena, competitive, fast twitch / accurate combat

• Doom: fast, intensive, bloody kills

Gameplay

There is a wide variety of approaches for players to use. The goal is very simple: score the largest amount of points possible in the time given to you. By dodging plasma projectiles you gain points and combos to earn action points. These can be used for the following perks: teleporting, attack, multi-attack, slowing down time. By killing your foes you gain additional time, which enables you to score more points. Enemies can be killed by your projectiles or can get run over by a ship that you can control at any time, even when you're not on it. They can also get knocked out and drown when hit by a larger wave. When you get hit, you don't gain a point and your combo progress decreases. This makes it harder to gain action points that enable the use of player's abilities - which in return enable player to gain more points.

Showdown: Virtual reality carnage

Every copy of the game comes bundled with an accompanying piece of work in a form of a book "Showdown: Virtual reality carnage". A personalized white paper about the implementation, customization and usage of features in Unreal Engine 4 during the development of virtualy reality game ShowdownVR. It presents a strong practical case of why open source game engines are the future. You can find it in game's directory under "Bonus content" folder.

Gameworks

Quick word on using NVIDIA's tech. The exact tech specifications are available in white paper "Showdown: Virtual reality carnage", released with the game. There is a very fundemental, objective reason for using these features: it's the best performing piece of code out there. It's important to remember that most problems with GM come with bad implementations. Showdown's water takes about 1ms on CPU and about as much on GPU, no matter the GPU brand! Everything is controlled by us in Unreal's source code, there is no over-tesselation or any similar bottlenecks. Multi-Res Shading, Lens Matched Shading and SLI work only on NVIDIA and are a bonus option.

Nejc L.,

Frontseat Studio

❓ FAQ

Questions fréquentes

›Où ShowdownVR est-il le moins cher en ce moment ?

ShowdownVR est actuellement le moins cher chez WinGameStore : 0,97 € (-45%).

›Quels magasins vendent ShowdownVR ?

ShowdownVR est actuellement disponible chez ces revendeurs autorisés que nous suivons : WinGameStore, Steam.

›Quelle est la configuration requise pour ShowdownVR ?

La configuration minimale et recommandée pour ShowdownVR est indiquée plus haut sur cette page.

›ShowdownVR est-il disponible en français ?

ShowdownVR ne mentionne pas le français parmi les langues prises en charge sur Steam.

›Comment être averti quand ShowdownVR est en promotion ?

Ajoutez ShowdownVR à vos favoris dans l'application GamerPoint et vous recevrez une notification instantanée dès que le prix baisse. Avec le Radar à bons plans, vous pouvez aussi configurer un suivi automatique par genre, magasin et taux de réduction.

›Partager ce jeu

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<a href="https://gamerpoint.app/game/showdownvr">ShowdownVR - GamerPoint</a>
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ShowdownVR
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