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Ymir

Ymir

Thibaud MichaudIndieSimulazioneStrategia
26,99 €29,99 €-10%

Prima i più economici · solo rivenditori autorizzati

29,99 €26,99 €
Acquista su GamesPlanet FR ↗
29,99 €26,99 €
Acquista ↗
31,36 €28,22 €
Acquista ↗
32,90 €29,59 €
Acquista ↗

Ymir è attualmente scontato del 10% su GamesPlanet FR a 26,99 € (prezzo normale 29,99 €). Chi acquista risparmia 3,00 € con questa offerta. GamerPoint confronta di continuo i prezzi di 5 rivenditori autorizzati e mostra sempre il vero prezzo più basso.

STORE
5
RISPARMIO
3,00 €
STORICO

Storico prezzi

35,53 $30,11 $24,69 $11 ott12 ott12 ott
MINIMO STORICO
—
MINIMO DA INIZIO TRACCIAMENTO
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Lo storico prezzi inizia oggi — il grafico cresce ogni giorno.Ultima scansione: 55 min fa
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Prezzi regionali

Stati Uniti
30,11 $
Europa
26,99 €
Turchia
1485,67 ₺
Polonia
118,35 zł

Il prezzo di vetrina di ogni regione per l'offerta migliore attuale — non convertiamo mai le valute.

MEDIA

Media

INFO

Informazioni sul gioco

Ymir is a 4X multiplayer strategy game combined with a city builder where each player develops a civilization of Pigmen starting at the stone age.

The game is divided in 2 main interfaces : a worldmap view and a regional view. Each world tile matches a unique procedurally generated isometric zone that can be explored, settled and built on by players. In each one players can find random resources such as ores , animals or plants depending on the climate, relief and vegetation of the region.

Features

• Pigs with clothes.

• Multiplayer on local or persistent servers.

• Complex socio-economic simulator for a challenging city-building experience on its own.

• Technological evolution with hundreds to techs, from the stone age to post-iron age.

• Fully procedural worlds where each region is random and unique.

• 7 biomes, each one with its own specific resources to encourage player-trading.

• Advanced diplomatic and economic tools to setup treaties ( right of passage, taxes, payments, trade agreements... ) and trade routes between players.

• Real-time battles.

• WILL remain free of any pay-to-win .

Economy

• No direct control over population and economy: They breed, age, work and buy things according to the simulation.

• Population divided in social classes with specific incomes, purchasing power and revenues.

• Dynamic resources prices based on supply/demand, rarity and production costs.

• Even player consumed resources are taken into account: materials for buildings have to be bough at their market prices, generating incomes to the producers and affecting the economy.

• A simulator instead of a set of independent game rules : all variables and actions influence each other in sometimes unpredictable ways that makes things frustratingly challenging.

• Producing too much of something can be as damaging as not enough making the logic of the game quite different from classic management games. ( ex: instead of having positive effects, distributing a new resource can actually destabilize your economy if you're not careful )

Military

• Real-time battles are not instantiated and actually take place in your cities.

• Build and customize your fortifications with walls, bridges, gates, stairs, towers and battlements.

• With the terrain tools, modify the terrain heights to take maximum advantage of natural defenses like cliffs and hill tops.

• Water forces troops to embark and cross with slow vulnerable rafts: dig canals around your forts, secure your bridges or build a citadel on a river-island with fortified bridges.

• A Strategic-tool allows players to design their local defensive strategy in each one of their cities in case of attack: creating defensive zones, setting troops initial deployment positions and setting their behavior in battle.

• Battles are not instantaneous and belligerents can send reinforcements while a battle is still in progress.

• Battles can include unlimited 'teams' at the same time, each one fighting according to its allegiances.

• Battle troops during a battle are all AI controlled ( so that battles can happen independently of the player's presence ).

• Dozens of unit types including mounted camels, elephants and armored mammoths.

Main game modes

• Real-time mode : a 'classical' mode to be played alone or with a few friends, meant to be played with the permanent presence of all players and to be stopped/continued over several playing sessions.

• Persistent mode : a more "MMO" mode where the game server is to be left running 24/7 at all times even when players are offline and where actions take much more time than in the real-time mode. Meant to be played with the maximum number of players on a day-to-day basis, with games lasting several weeks.

IMPORTANT

• This game is a one-man project: development is slow.

• This game is likely to forever remain an experimental work-in-progress and to never reach the quality, stability and optimization of a finished product: buy it only if you think it's worth it NOW, and not based on future expectations.

• Playing solo is possible, but the main focus of this game is multiplayer.

• The game is available in more languages than English, but localization is done by the community and might be partial and incomplete.

❓ FAQ

Domande frequenti

›Dove costa meno Ymir in questo momento?

Ymir è attualmente più economico su GamesPlanet FR: 26,99 € (10% di sconto).

›Quali negozi vendono Ymir?

Ymir è attualmente disponibile presso questi rivenditori autorizzati che monitoriamo: GamesPlanet FR, GamesPlanet DE, GamesPlanet US, GamesPlanet UK, Steam.

›Quali sono i requisiti di sistema per Ymir?

I requisiti minimi e consigliati per Ymir sono indicati più sopra in questa pagina.

›Ymir supporta l'italiano?

Ymir non elenca l'italiano tra le lingue supportate su Steam.

›Come ricevo una notifica quando Ymir è in sconto?

Aggiungi Ymir ai preferiti nell'app GamerPoint e riceverai una notifica istantanea quando il prezzo scende. Con il Radar delle offerte puoi anche impostare il monitoraggio automatico per genere, negozio e percentuale di sconto.

›Condividi questo gioco

Il prezzo si aggiorna da solo, quindi il tuo post resta sempre attuale.

PER UN SITO WEB (IFRAME)
<iframe src="https://gamerpoint.app/embed/ymir?cur=EUR&lang=it" width="320" height="96" style="border:0" loading="lazy" title="Ymir"></iframe>
<a href="https://gamerpoint.app/game/ymir">Ymir - GamerPoint</a>
PER UN FORUM (BBCODE)
[URL=https://gamerpoint.app/game/ymir][IMG]https://gamerpoint.app/badge/ymir.png?cur=EUR&lang=it[/IMG][/URL]
Ymir
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